Tag team Singles in Tennis
Grade Level: 3-5
Divide players into two groups with each group forming a line behind the middle of each baseline. One player is up on each side. The first player from side A drop-hits the ball over the net and moves to the back of the line. The first player on side B returns the ball and goes to the back of their line. From there, each subsequent player hits one ball and moves to the back of the line, keeping the point going until one side misses. This can be cooperative with both teams attempting to get 10 consecutive rallies.
Cross the pond
Grade Level: 3-5
In partners one person strikes and one person catches. If person catches, they can both take three steps backwards. Try to get to the other side as fast as possible. Use a foam ball instead of a real tennis ball.
Group Balance
Grade Level: K-2, 3-5
Create small groups of students (2-3) and assign them to a mat. Give students a number of body parts that they must balance on, and have students work together to balance on the assigned number of parts.
Hand Hurdle Relay
Grade Level:
Place a series of hurdles all around the playing area. On one side of each hurdle place a pile of food cards. Create small groups of players, and have them line up in relay formation at one end of the playing area. On “Go!” the first player from each team moves forward, and transfers weight over the hurdle using the guidelines given by the teacher, ice.; 1 foot, 1 hand, 2 feet, 2 hands, etc. If they successfully transfer their weight, they may pick up a food card and return it to their team.
Bridges
Grade Level: 3-5
The class is divided in halves and each group takes turns building a bridge challenge for the others to cross. Students may use whatever equipment that you give them. As students get better at the game, they should be given enough equipment so that there will be gaps in the bridge that must be navigated by the other team.
Food Basket
Grade Level: K-2, 3-5
Arrange students in small groups of 3-4, and give each group a mat. Arrange mats in a circle formation. Practice egg rolls, bread stick rolls (log rolls), and butter churns. After a practice session where feedback is given, have players each choose a different kind of food roll, and huddle at the center of the mat. Then the teacher calls out one kind of food, and all players who have chosen that food roll out from the middle. If the teacher calls out “Food Basket Upset!” all of the players roll out.
Pin “un” Guard
Grade Level: 3-5, 6-8
Create two teams of players and have them start on opposite base lines. Give each player one pin to guard. At the start of the game, students try to knock down the pins from the opposing team. As opposed to regular knockdown, the goal of this game is to have students knock down as many pins as possible. Players guarding their pins simply tip them back up once they’ve been knocked down. The class keeps track of the score and tries to beat it in the next round.
Kickwall
Grade Level: 3-5, 6-8
Create two teams of players and assign one team to start as the kicking team while the other begins as the fielding team. During each inning, all players get one chance to kick. Kickers try to hit as many walls as possible with their kick. Players advance one base for every wall that is hit. No throw outs or force outs. Fielders try to keep the ball from hitting the wall. After the last kick, count the number of runs scored and switch sides. Any kick that hits the ceiling is an out.
Space Hero Catching
Grade Level: K-2
Players are each given a hoop as a planet, and must stay in in or fall prey to the lack of gravity. Players try to toss and catch to themselves. Assign a few players to be the space heroes. They are able to move freely through space, and can help pick up balls for those who drop them out of reach. Change space heroes and continue playing.
Hygiene Wall Bounce
Grade Level: 3-5
Students brainstorm “clean” habits, and then rank them in order of importance. In small groups, students find an area against a wall, and draw a symbol to represent each of the habits, with the least important closest to the wall and the most important farthest away from the wall. Players stand behind a line which is past the farthest habit symbol, and take turns throwing a pinky ball at the wall so that it bounces into the habits. Players must catch the ball for it to count as a “keep.” Players continue until they have “collected” all of the habits, then they may help their partners try to complete their turns.
Tennis Baseball
Grade Level: 3-5
Create small teams of 4-6 players and give them each a small area that is divided by some sort of a net. One team on each side. The teacher tosses to the first player on the hitters) team and the first hitter in line tries to strike the ball so that it lands on a part of the “fielders” side where a fielder can’t touch it. A double is a ball that lands between the service line and the net and a home run is a ball that lands between the service and baselines. All hitters take a turn and then teams switch.
Miniature Golf
Grade Level: 3-5
Teacher older students create a miniature golf course. Students may use either golf clubs or hockey sticks for clubs. Coffee cans or plastic cups may be used for holes. Teach students how to score a miniature golf game.
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