Matmania
Grade Level: 3-5, 6-8
Equipment:
- four gym mats
- balls
- 3-4 hoopla hoop.
Activity:
- Set the four mats anywhere around the gym and assign how much each mat is worth.
- Set the hoopla hoop on a basketball hoop or hang them around the wall
- There will be three people in a group
- The first person will decide which mat he/she will throw it to
- The second person will go in front of the mat the first person pick and catch the ball in order to gain a point for their team. If the second person does not catch the ball, then they do not get points
- After the first person finishes throwing the ball, the second person then will throw the ball to which hoopla hoop he/she picks. If he/she makes it into the hoopla hoop then the team get one more point
- The third person in the group will run and get the ball. If the third person is able to catch the ball off the wall then the team gets an extra point.
- Teams will keep track of their own points
- After everybody has done an action then everybody rotates position.
- Repeat switching position until the teachers tells everybody to stop
- Team with the most points at the end will be the winner
Hula Hoopla
Grade Level: K-2
Students use a bean bag to attempt to land in their teams colored hula hoop to score points, hoops are shuffled around after each round
Wall blockade
Grade Level: K-2, 3-5
Class is separated, can be groups or pairs. One student throws the object at the wall, and another has to get in front of the object to catch or stop it. Level 1: Student stops the object on a roll. Level 2: Student catches the object with a bounce. Level 3: Student catches the object right off the wall. Variation: Catch no bounce one hand 200 pts, catch no bounce two hands 100 pts, catch off the bounce 50 pts, catch while it’s moving 25 pts
Frisbee Feet
Grade Level: K-2
Half of the class stand in the center circle, half of the class stands on the outside of the circle. The outside students slide a frisbee and try to hit other students’ feet who are standing in the circle. If they hit feet, they go up and ask “Do you want to switch with me?” and then they keep playing.
Bowling Baseball
Grade Level: 3-5
Set up pins like bowling or spread out pins out on one side of the floor. Partner on the other side take turns striking a ball off a tee to knock down the pins. The whole class wins when the pins are all down.
Strike Across
Grade Level: 3-5
Batters are trying to get their catchers to successfully catch 10 foam balls before the other team does. The batters have a basket of balls, and the catchers have an empty basket to put successfully caught balls in.
Batting Board Game
Grade Level: 3-5
Have batting zones taped on the wall and a tee at each station. Let students choose bat and ball size. Create a circular board game made of hula hoops in the middle of the gym. Lay the cues in six of the hoops and assign each group a game piece. The group has to land exactly on the cue to collect it, if they move too many spaces by getting too many points, they have to go all the way back around the board to get that cue.
Kicking Pin Guard
Grade Level: 3-5
Kicking Pin Guard: Pins are spread out arond each half of the gym. Class is split into two teams. Each team has two objectives, (1) guard their pins (2) knock over the other teams pins by kicking.
Wall Whack
Grade Level: 3-5
Each student has a ball and a spot on the wall. Place a poly spot on the ground and put the ball on top of it, and place another poly spot in a position that the non-dominant foot would step just before kicking the ball. Allow students to start by standing and practice kicking the ball by placing their non-dominant foot on the associated poly spot and kicking the ball against the wall. The goal of the activity is to have students keep the ball in front of them, so help them to plan their distance from the wall. Vary the task by allowing students to run up to the spa the spot before kicking the ball. If a ball goes behind the students, the teacher collective and students have to come tell them a joke in order to get their ball back.
Roll and Duck
Grade Level: 3-5
Arrange mats as a wall across the middle of the playing area. Create two teams of players, and give one team gator balls. At the teacher signal, the students with the balls roll them toward the other team and then hide behind the mats. The other students try to kick the balls as hard as they can. Students collect the balls and repeat. Switch teams and play again.
Poly spot stop
Grade Level: K-2
Partners have a ball and have to roll for their peer to run and trap on top of spot. each successful trap is a point
Battleship
Grade Level: K-2, 3-5
Trifold mats are setup on the gym floor to divide the gym into two sides. Students setup a number of “ships” on their side. Ideally students are not able to see over the standing mats to the other side of the gym. Students nominate a “captian” to stand by the mats in the center and peek across to see where the opponent’s battleships are located. The captain can only communicate with their team to direct their throws. Teams are throwing foam balls over the wall to try to knock down the battleships on the other side. Throwers rely on their captain to know if they threw a ball near an opponent’s ship. The goal is to knock down (sink) all the other side’s battleships.