Space Hero Catching
Players are each given a hoop as a planet, and must stay in in or fall prey to the lack of gravity. Players try to toss and catch to themselves.…
Players are each given a hoop as a planet, and must stay in in or fall prey to the lack of gravity. Players try to toss and catch to themselves.…
Students brainstorm "clean" habits, and then rank them in order of importance. In small groups, students find an area against a wall, and draw a symbol to represent each of…
Have players use their knowledge of pathways to create football pass patterns. Challenge them to use as many pathway as they can in each pattern. Have players take turns running…
Give each student a soft ball, and review the cues for catching. On the teacher's signal, students begin throwing and catching the ball in their space. After each successful catch,…
Discuss taking turns. In groups of three, one player throws the ball high in the air, and the other two call for the ball and catch. The player who is…
Set hoops out on the gym or outdoor area about 5-15 yards apart. The hoops should be set in rows with 2 hoops across from each other. Place a different…
Spread many balls of different sizes around the gym or outdoor area. Each student has a partner, and the object is to pick up any ball, complete 2 passes with…
Describe the cues for throwing and catching. Give each student a ball, and have them practice safe catches in their personal space. Give students a challenge such as 10 catches…
Partners face each other and throw back and forth. Each miss means that they must take a step closer to each other, while each catch moves them farther apart. Also,…
Students must catch a total of 25 passes thrown to them by classmates Students are not allowed to pass to the same person twice in a row Note: Once students…