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Grade Level: K-2

Youngsters perform a locomotor movement around the area. On signal, each child finds the nearest partner and stands toe to toe (one foot only) with that person. It is important to emphasize that students must take the nearest person without searching for a friend. Youngsters who can’t find a partner within two giant steps run quickly to the center of the area (use a marking spot or cone) to find a partner. The goal is to find a nearby partner as quickly as possible and avoid being the last pair formed. If the number of youngsters playing is uneven, make that student your partner and subtly assign them to another twosome. Use a variety of movements to mix the students each time.

SHAPE Grade level Outcomes:

Affective

Works cooperatively with others. (S4.E4.3a)

Cognitive
Psychomotor

Applies simple strategies in fleeing activities. (S2.E5.3b)